Fanatec Beta Driver V328 for CSL and CSW Bases (all wheels) - Release Candidate!
Marcel Pfister
Member, Administrator, CS SWFORM V2 Beta test, DD Beta Tester, PHub Beta Tester
Hello Everybody,
7. New firmwares included:
Thank you very much!
We hope for your positive feedback!
We have a new release candidate driver V328 which could be the next final driver package for all recent product (back to the CSW V1). Here are the details:
VERSIONS: BETA
Fanatec_32_driver_328 (dual-signed)
Fanatec_64_driver_328 (dual-signed)
DATE: 02/22/2019
DRIVER CHANGES (since v326/v327):
1. Fixed MPS in ENC mode sometimes double trigger.
2. MPS slider in GUI has been optimized
3. Fixed notification of new firmware does not prompt.
4. Fixed MPS "Deactivated" text dissapear upon clicking apply button.
5. Fixed pedal calibration in setting page, tick/un-tick not working properly.
6. Flag LED test will not lit in unsupported wheel base.
- CSW V1 Base : CSW_Base_V626_rev1516_app (NEW)
- CSW V2 Base : CSW_V2_Base_V627_rev1516_app (NEW)
- CSW V2.5 Base : CSW_V2_5_Base_V628_rev1516_app (NEW)
- CSL E Base : CSL_E_Base_V629_rev1516_app (NEW)
- CSL E Base PS4 : CSL_E_PS4_Base_V630_rev1516_app (NEW)
- RMCL : RMcL_V30_rev38_app
- RFORMV2 : RFORMv2_V22_rev72_app (NEW)
= ClubSport F1 2018 and ClubSport Steering Wheel Formula V2(X)
Driver Updates/fixes since official driver v311:
- Multi-Position Switch "Active - 11 positions (position 1 = OFF) is removed for Formula V2 wheels since Tuning Menu updates are making this obsolete
- rFrom V1 interface design can now be changed between "Formula Black", "Formula Carbon" and "F1 eSport" wheel
- CSW RFORM V2 implemented
- FFB bug fixed if an excessive amount of DICondition effects have been created simultanously
- Various bug fixes and improvements
FIRMWARE CHANGES/UPDATES AND FIXES:
- XBox One FFB scaling has been corrected. (The overall FFB setting was was much too high/clipping/oversaturated on all WBs). FF setting on 100 results now in 100% FFB power on the XBO.
We now allow the FF scale to be set up to 200(%) in XBO if somebody would actually miss the feeling which was accidentally created before. But we definitely suggest not going over 100 since this setting will definitely feel best. We might revise this setting later on to normal and intended levels. - UHX Button Island 5 socket is now working again (all WBs)
- McLaren GT3 and Formula V2 wheel toogle switches unified (can temporarily cause issues in PS4 and PC games if they support only 32 buttons - games need to be updated)
- CSL E WBs...maximum damper strength was too weak. Fixed!
- CSW V1 sen limit bug fixed
- CSL Elite Wheel Base de/recalibration issues (especially the 3° off bug)
- CSL E WB+ / CSL E RW PS4: PS4 compatibility mode(s) reworked: Now accessed by pressing and holding the "Mode Button"
- Firmware optimized to improve the new MPS (Multi Position Switch) "pulse" and "encoder" mode settings
- Drift modes (+ values) have been optimized for CSL and ClubSport (V2, V2.5) bases.
- Funky switch encoder (rotation function) of all wheels can now be supported by PS4 games. This has to be implemented by game developers with a new version of the Fanatec PS4 SDK
Fixes since 327:
- Fixed: Wheel center calibration button combination does not work if the right button (joystick push) is pressed first
- Fixed: Drift Modes for CSL E WB (XBO, PC) and CSL E WB+
- Fixed: PS Button does also press the X button input on CSL E WB+ (PS4) when P1 or UHX are used
If you report a driver or firmware issue, please make cross checks:
0. Update driver and FW separately to isolate an issue. Most likely it will be driver OR firmware.
0. Update driver and FW separately to isolate an issue. Most likely it will be driver OR firmware.
1. Which driver OR firmware does show the issue
2. Which driver OR firmware does not show the issue
3. Check if you can reproduce the issue again if you go back to the version which seems to have cause the issue
4. Post the answers gathered from the questions above + a short description of the issue including the following information:
Wheel Base Model (product ID): ....
Steering Wheel Model (product ID): ....
Driver Version: ....
Base FW Version: ....
Wheel FW Version: ....
This discussion has been closed.
Comments
where is this information coming from? 3 is not neutral and should not be as "OFF" in other bases"!?
https://www.fanatec.com/eu-en/support/faq/details&id=101 "
Thanks for your advice and yes you are correct .
Yes, I tried to remap the switches within the two different sections, were it is possible to do so.
The first section, for the usage within the game, were I use the left toggle switch for “next camera” and there the switch is detected as 34. This is working within the game
Within the second section for the Menu control, where the switches are used as toggle switch right and left, I cannot change this. This will lead to the point, that I must use F7 & F8 on the keyboard to navigate.
Hope this gives more clarification.
I assume we are not talking about the same function within the menu control. I have attached a screen shot. Just to ensure we are on the same page. Those switches, with the shown function are predefined and I can not remap
Those switches where working, before I change the driver and FW
May I do it not get correct?
Fanatec changed something within their products. Because of this, something is not working anymore. Because of this I must ask another company to change something, to make it work again. To be strait this is strange!
:-?
OK, it was not my idea to make this change! So at least what I can expect that Fanatec will approach Codemaster, to make the change which is needed. Even Codemaster did not ask for this change.
Therefor I ask Fanatec to do this.
This was written by @Armin Habermann within discussion for 327
Thank you. Please read the changelog! (Thx Maurice for explaining). We will have to gently ask Poliphony now because it was not their fault that the mappings changed now.
As Armin already said, the FFB was not touched so this is some kind of placebo effect ;-) You should also try FF in the tuning menu at 100 and only adjust the FFB in Game as with FF 65 your motor does only output 5,2 Nm Torque at peak instead of the possible 8 Nm...